// condition_daisy.C
// 
// Copyright 1996-2001 Per Abrahamsen and Søren Hansen
// Copyright 2000-2001 KVL.
//
// This file is part of Daisy.
// 
// Daisy is free software; you can redistribute it and/or modify
// it under the terms of the GNU Lesser Public License as published by
// the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
// 
// Daisy is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU Lesser Public License for more details.
// 
// You should have received a copy of the GNU Lesser Public License
// along with Daisy; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
//
// Checking daisy state.

#define BUILD_DLL

#include "condition.h"
#include "daisy.h"
#include "librarian.h"

struct ConditionRunning : public Condition
{
  bool match (const Daisy& daisy, const Scope&, Treelog&) const
  { return daisy.is_running (); }
  void output (Log&) const
  { }
  void tick (const Daisy&, const Scope&, Treelog&)
  { }

  void initialize (const Daisy&, const Scope&, Treelog&)
  { }

  bool check (const Daisy&, const Scope&, Treelog&) const
  { return true; }

  ConditionRunning (const BlockModel& al)
    : Condition (al)
  { }
};

struct ConditionFinished : public Condition
{
  bool match (const Daisy& daisy, const Scope&, Treelog&) const
  { return !daisy.is_running (); }
  void output (Log&) const
  { }
  void tick (const Daisy&, const Scope&, Treelog&)
  { }

  void initialize (const Daisy&, const Scope&, Treelog&)
  { }

  bool check (const Daisy&, const Scope&, Treelog&) const
  { return true; }

  ConditionFinished (const BlockModel& al)
    : Condition (al)
  { }
};

static struct ConditionRunningSyntax : public DeclareModel
{
  Model* make (const BlockModel& al) const
  { return new ConditionRunning (al); }
  
  ConditionRunningSyntax ()
    : DeclareModel (Condition::component, "running", 
                    "True iff the simulation is still running.")
  { }
  void load_frame (Frame&) const
  { }
} ConditionRunning_syntax;

static struct ConditionFinishedSyntax : public DeclareModel
{
  Model* make (const BlockModel& al) const
  { return new ConditionFinished (al); }

  ConditionFinishedSyntax ()
    : DeclareModel (Condition::component, "finished", 
                    "True iff the simulation has finished.")
  { }
  void load_frame (Frame&) const
  { }
} ConditionFinished_syntax;
