Alpine3D
Alpine3D-3.1.0
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Alpine3D.h
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/***********************************************************************************/
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/* Copyright 2009-2015 WSL Institute for Snow and Avalanche Research SLF-DAVOS */
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/***********************************************************************************/
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/* This file is part of Alpine3D.
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Alpine3D is free software: you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Alpine3D is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License
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along with Alpine3D. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef ALPINE3D_H
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#define ALPINE3D_H
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#include <
alpine3d/DataAssimilation.h
>
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//#include <alpine3d/Alpine3D.h>
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#include <
alpine3d/AlpineControl.h
>
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#include <
alpine3d/MPIControl.h
>
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//#include <alpine3d/MainPage.h>
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#include <
alpine3d/MeteoObj.h
>
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//#include <alpine3d/runoff/prevah_runoff/fortran_and_c.h>
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//#include <alpine3d/runoff/prevah_runoff/Runoff.h>
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//#include <alpine3d/runoff/prevah_runoff/f77-uscore.h>
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//#include <alpine3d/runoff/prevah_runoff/wasim.h>
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//#include <alpine3d/runoff/prevah_runoff/ascii.h>
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#include <
alpine3d/runoff/Runoff.h
>
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//#include <alpine3d/snowdrift/SnowDriftParallel.h>
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#include <
alpine3d/snowdrift/checksum.h
>
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#include <
alpine3d/snowdrift/SnowDrift.h
>
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#include <
alpine3d/snowdrift/Cell.h
>
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#include <
alpine3d/ebalance/EBStruct.h
>
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#include <
alpine3d/ebalance/TerrainRadiationHelbig.h
>
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#include <
alpine3d/ebalance/EnergyBalance.h
>
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#include <
alpine3d/ebalance/RadiationField.h
>
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#include <
alpine3d/ebalance/VFSymetricMatrix.h
>
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#include <
alpine3d/ebalance/TerrainRadiationSimple.h
>
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#include <
alpine3d/ebalance/ViewFactorsHelbig.h
>
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#include <
alpine3d/ebalance/ViewFactors.h
>
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#include <
alpine3d/ebalance/ViewFactorsCluster.h
>
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#include <
alpine3d/ebalance/TerrainRadiation.h
>
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#include <
alpine3d/ebalance/ViewFactorsSectors.h
>
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#include <
alpine3d/ebalance/ViewFactorsAlgorithm.h
>
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#include <
alpine3d/ebalance/TerrainRadiationAlgorithm.h
>
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//#include <alpine3d/ebalance/TerrainRadiationPETSc.h>
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//#include <alpine3d/snowdrift_par/clock.h>
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//#include <alpine3d/snowdrift_par/SnowDriftParallel.h>
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//#include <alpine3d/snowdrift_par/DriftData.h>
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//#include <alpine3d/snowdrift_par/checksum.h>
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//#include <alpine3d/snowdrift_par/SnowDrift.h>
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//#include <alpine3d/snowdrift_par/AziSlope.h>
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#include <
alpine3d/Glaciers.h
>
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#include <
alpine3d/SnowpackInterface.h
>
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#include <
alpine3d/SnowpackInterfaceWorker.h
>
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#include <
alpine3d/AlpineMain.h
>
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#endif
ViewFactorsSectors.h
EnergyBalance.h
TerrainRadiationAlgorithm.h
EBStruct.h
SnowpackInterface.h
VFSymetricMatrix.h
SnowDrift.h
TerrainRadiation.h
AlpineControl.h
DataAssimilation.h
Cell.h
TerrainRadiationSimple.h
Runoff.h
SnowpackInterfaceWorker.h
ViewFactorsHelbig.h
MPIControl.h
Glaciers.h
TerrainRadiationHelbig.h
MeteoObj.h
ViewFactors.h
ViewFactorsCluster.h
checksum.h
RadiationField.h
AlpineMain.h
ViewFactorsAlgorithm.h
alpine3d
Alpine3D.h
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