| Model name | Gravel3D |
|---|---|
| Version | v1.1 |
| Developer | LIU Benli,Zhou Peiye |
| Development language | C# |
| Application scope | 1m*1m |
| Related websites | |
| update time |
| Tag | None None None None |
|---|
This software focuses on simplifying and enhancing the process of creating and editing 3D models. Its core functions revolve around initial file setup and file import/export, ensuring users can easily handle data in various formats. The software supports A/B/C axis adjustments, allowing for precise spatial positioning and rotation of models to meet the needs of different perspectives. Furthermore, it places special emphasis on the adjustment of sphericity and flatness, which is crucial for models requiring fine control over shape characteristics. In the 3D generation area, users can automatically generate or manually adjust models based on the aforementioned settings, realizing the conversion from point cloud data to polygon meshes and further optimizing model details.
| LIU Benli | Northwest Institute of Eco-Environment and Resources,CAS | liubenli@lzb.ac.cn |
| Zhou Peiye | Northwest Institute of Eco-Environment and Resources,CAS | zhoupeiye@nieer.ac.cn |
©Copyright 2005-. Northwest Institute of Eco-Environment and Resources, CAS.
Donggang West Road 320, Lanzhou, Gansu, China (730000)

